Riona FLOW GLOW Tiara

Isaki Riona and the FLOW GLOW unit on white cheers: bloom 2nd hBP06-020 by turn 3 or 4 and swing Resonance Roar from the center, milling your own deck for extra damage.

DTier
50.5%Win rate vs the field
#46 of 49JP ranking
JPCard pool
DRound robin tier: 30.6% head-to-head, #45 of 49

How the deck wins

The list is 19 Isaki Riona plus 4 Rindo Chihaya, 5 Koganei Niko, 5 Mizumiya Su and 1 Kikirara Vivi, all #FLOW GLOW, with Riona hBP06-002 as the oshi and 20 White Cheer. Friendly PC and Creator PC put debuts with "You may include any number of this holomem in the deck" on stage, Favorite PC searches, and SorAZ Celebration and Watermelon Bubble draw.

Riona's oshi skill I'll Do What I Like (2 holo power, [1/Turn]) archives the top 2 cards of your deck and gives your center and collab #FLOW GLOW holomem Arts+20 this turn. Her SP skill And Live How I Want to! (1 holo power, [1/Game]) makes the opponent lose 1 life, but only when your deck has 5 or fewer cards and your #FLOW GLOW holomem downed their center.

2nd Riona hBP06-020 is the attacker: Resonance Roar costs white + 2 colorless, does 150 (+50 against red), and you choose to archive 1 to 3 cards from the top of your deck for +20 each, so 170 to 210. The deck mills itself fast, which feeds the SP but can also deck you out.

Buzz 1st Riona hBP09-024 (240 HP) is the big body. From the center its gift A Shy Smile turns every cheer color for your #FLOW GLOW collab holomem's Arts into colorless, which is the only way 1st Chihaya, 1st Niko, 1st Su and 2nd Niko can use their Arts with white cheers (the debuts' Arts cost 1 colorless). It is a Buzz, so losing it costs 2 life.

Deck list

Tap any card to see it full size.

Oshi and holomem (34)
Support (16)
Cheer deck (20)
QtyCardTypeCard no.
1Isaki RionaOshihBP06-002
7Isaki RionaDebuthBP06-015
1Kikirara ViviDebuthSD10-007
2Koganei NikoDebuthSD11-002
2Mizumiya SuDebuthSD11-007
2Rindo ChihayaDebuthSD10-002
2Isaki Riona1sthBP06-018
2Isaki Riona1sthBP06-019
4Isaki Riona1st BuzzhBP09-024
2Koganei Niko1sthBP07-089
3Mizumiya Su1sthBP08-049
2Rindo Chihaya1sthBP07-033
4Isaki Riona2ndhBP06-020
1Koganei Niko2ndhSD11-006
1So, That Makes You My EnemyEventhBP01-108
4SorAZ CelebrationEventhBP05-080
2Watermelon BubbleEventhBP09-098
1Creator PCItemhBP08-091
2Favorite PCItemhBP06-085
4Friendly PCItemhBP05-074
1Cool HoodieToolhBP08-102
1Cute Stadium JacketToolhBP06-097
17White CheerCheerhY01-001
3White CheerCheerhY01-015

Matchups (round robin)

In the JP round robin, each of the 49 JP specialist AIs played every other one 400 times, half going first. This deck won 30.6% of those games: tier D, #45 of 49. It won 5 of its 48 matchups (38 below 40%). These are AI-vs-AI results, not tournament data.

Toughest matchups

  1. Mio-oshi Baelz Elizabeth5.8%In its wins, Mio-oshi Baelz Elizabeth attacks with "It's not fun without you" from 1st Hakos Baelz (hBP07-045) 4.5 times a game, and downs 4.3 holomems a game. When Riona FLOW GLOW Tiara wins, it downs 3.0 holomems a game (vs 0.8 in its losses) and attacks with "Resonance Roar" from 2nd Isaki Riona (hBP06-020) more often (3.0 vs 0.9 times a game).
  2. AZKi Frontier9.8%In its wins, AZKi Frontier attacks with "The trajectory we spun - a song dedicated to all" from 2nd AZKi (hBP07-069) 2.1 times a game, and attacks with "Come and relax♡" from Debut AZKi (hBP07-064) 1.7 times a game, and downs 4.2 holomems a game. When Riona FLOW GLOW Tiara wins, it downs 4.6 holomems a game (vs 2.2 in its losses) and attacks with "Resonance Roar" from 2nd Isaki Riona (hBP06-020) more often (4.8 vs 2.1 times a game).
  3. Vivi Overflow Stall12.0%
  4. Subaru Oozora Police12.2%
  5. Kobo-oshi Moona Hiroshima12.8%

8% going first, 4% going second. Games last 10.8 turns on average (400 games).

Most wins come from taking the opponent's last life card (100% of wins). In a loss, the opponent usually takes its last life card (95% of losses).

In its wins, Mio-oshi Baelz Elizabeth attacks with "It's not fun without you" from 1st Hakos Baelz (hBP07-045) 4.5 times a game, and downs 4.3 holomems a game. When Riona FLOW GLOW Tiara wins, it downs 3.0 holomems a game (vs 0.8 in its losses) and attacks with "Resonance Roar" from 2nd Isaki Riona (hBP06-020) more often (3.0 vs 0.9 times a game).

Key cards

2nd Riona hBP06-020 (main attacker)

Resonance Roar, white + 2 colorless: 150 (+50 against red); archive the top 1 to 3 cards of your deck, +20 for each card archived. Gift Leading with Her Own Will: during the opponent's turn, if this holomem is downed, you may archive the top 2 cards of your deck to draw 1 for each #FLOW GLOW holomem with a different card name on your stage. 200 HP. Baton pass 2 colorless.

Bloom it into the center by turn 3 or 4 and attack every turn; watch your deck size before archiving 3.

Buzz 1st Riona hBP09-024

Buzz, 240 HP (downed = life-2). Gift A Shy Smile [Center Position Only]: all cheer colors for the Arts of your #FLOW GLOW collab holomem become colorless. Giving Back to the Leader, 2 white: 70, +100 [Center Position Only] if Koganei Niko, Mizumiya Su, Rindo Chihaya and Kikirara Vivi are all on your stage.

A tough early center; the trained AI blooms it early but keeps it out of the collab spot.

Isaki Riona (oshi)

I'll Do What I Like, 2 holo power, [1/Turn]: archive the top 2 cards of your deck; this turn your center and collab #FLOW GLOW holomem get Arts+20. SP And Live How I Want to!, 1 holo power, [1/Game]: usable if your deck has 5 or fewer cards and your #FLOW GLOW holomem downed the opponent's center holomem; the opponent gets life-1. 5 life.

The trained AI rarely uses the 2-power skill and saves the deck for the SP finish.

1st Chihaya hBP07-033

Bloom Teal Mermaid: choose 1 of your #FLOW GLOW holomem that bloomed this turn; it gets Arts+30 this turn. ~Something Blue~ Chihaya, green + colorless: 50. 160 HP.

Bloom it the same turn as 2nd hBP06-020 to push Resonance Roar higher.

1st Riona hBP06-018

Collab Leader of FLOW GLOW: this turn 1 #FLOW GLOW holomem on your stage gets Arts+20. Brr! Brr!, 1 colorless: 30, archive the top card of your deck. 160 HP.

Collab it to add 20 to the center attacker.

1st Su hBP08-049

Gift I Get You on the Phone All to Myself [Collab Position Only]: while you have a #FLOW GLOW center holomem, the opponent's Arts can only target your collab holomem (special damage is not covered). If It's Okay with You, Let's Talk More, blue + colorless: 50. 140 HP.

Put it in the collab spot to shield the 2nd in the center.

Resonance Roar archives 1 to 3 cards every swing and the oshi skill archives 2 more, so the deck can run out; the trained AI still lost 2 games to deck-out in the draw phase. And Live How I Want to! is once a game and needs both 5 or fewer cards in your deck and your #FLOW GLOW holomem downing the opponent's center. A Shy Smile and Giving Back to the Leader's +100 work only from the center, and the +100 needs Niko, Su, Chihaya and Vivi all on stage (only 1 Vivi in the list). The cheer deck is all white, so 1st Chihaya, 1st Niko, 1st Su and 2nd Niko can only use their Arts as a collab holomem with Buzz hBP09-024 in the center, and 2nd Niko hSD11-006's Emissary of Jest has no yellow cheer to send. Losing Buzz hBP09-024 costs 2 life. Su's protection is collab-position only, needs a #FLOW GLOW center, and does not stop special damage. Swift Riposte! is once a turn. Cool Hoodie's draw 2 and Cute Stadium Jacket's bonuses only work on a Buzz holomem, and only 1 tool fits on each holomem.

Game plan

Turns 1–2

Early game

Fill the stage and find the Riona line.

  1. Friendly PC places 1 or 2 debuts with "any number" from your deck (if 2, return 1 card from your hand to the bottom of your deck); Creator PC places 1 from your deck and 1 debut from your archive.
  2. Favorite PC (LIMITED) adds a debut and a Buzz holomem with the same name, like debut hBP06-015 and Buzz hBP09-024, and/or a #Buzz Merch tool. SorAZ Celebration (LIMITED) draws 2 and takes a 1st from the top 5; Watermelon Bubble (LIMITED) draws 4 but returns 4 if a LIMITED is already in your archive.
  3. The trained AI attacks from its first or second turn and blooms Buzz 1st hBP09-024 early as a sturdy center.
Turns 3–4

Mid game

Bloom 2nd hBP06-020 by turn 3 or 4.

  1. Bloom 1st Riona hBP06-019 (archive the top card to draw 1 with a Riona oshi) or hBP06-018, then 2nd hBP06-020 into the center.
  2. Bloom 1st Chihaya hBP07-033 the same turn for Arts+30 on the freshly bloomed 2nd, or collab 1st hBP06-018 for Arts+20.
  3. Keep 1st Su hBP08-049 in the collab spot so the opponent's Arts must hit it instead of your center; 1st Niko hBP07-089 draws 2 on bloom if a #FLOW GLOW holomem was downed during the opponent's last turn.
Turn 5 on

Late game

Attack with Resonance Roar and close with the SP.

  1. Attack with 2nd hBP06-020 every turn; choose how many cards to archive (1 to 3) for +20 each, and stop short when your deck runs low.
  2. So, That Makes You My Enemy (LIMITED) swaps the opponent's center with a back holomem to pick off a weak one.
  3. With 5 or fewer cards in your deck, down the opponent's center with a #FLOW GLOW holomem and use And Live How I Want to! for 1 extra life.
  4. The trained AI wins in about 8 of its own turns.

What the trained AI does

In 60 test games the trained AI won 62%, against 22% for the general AI playing the same deck. It finished games in about 8 of its own turns.

Habit (per game)Trained AIGeneral AIWhat it means for you
Resonance Roar per game3.401.52Attacks with 2nd hBP06-020 more than twice as often.
Damage from 2nd hBP06-020 per game701301Most of its damage comes from this one card.
Games reaching a 2nd holomem (average own turn)97% (3.4)73% (3.8)Blooms the 2nd almost every game and sooner.
Giving Back to the Leader per game1.423.02Uses Buzz hBP09-024's weak Arts less.
Buzz 1st hBP09-024 collabs per game0.501.42Keeps the 2-life Buzz out of the collab spot.
I'll Do What I Like per game0.332.45Rarely spends 2 holo power and 2 deck cards on the oshi skill.
SP skill used (share of games)22%8%Sets up the life-1 finish far more often.
Total Arts damage per game908680Deals about a third more damage.

Practice it

  1. In Match Lab's Player vs Bot, play against the Riona FLOW GLOW Tiara (JP) Specialist AI first and watch how it sets up.
  2. Then pilot the deck yourself: rush 2nd hBP06-020 into the center, count your deck before every Resonance Roar, and save the last few cards for the SP finish.
  3. Aim to win in about 8 of your own turns, like the trained AI does.

Last updated 2026-11-11.