NePoLaBo Teamwork

A Gen 5 team led by Nene: flood the stage with Debuts, then refuel 2nds with the oshi skill.

DTier
48.6%Win rate vs the field
#47 of 49JP ranking
JPCard pool
DRound robin tier: 20.4% head-to-head, #47 of 49

How the deck wins

Nene's SP costs just 1 power and places 1-4 Nene Debuts from your deck right away. Both AIs fire it around turn 2-3.

Nene's 2-power oshi skill sends an archived cheer to every Gen 5 2nd, so several 2nds can attack each turn.

2nd Nene hBP09-088 hits for 100 and sends archived cheers to 1-2 Gen 5 holomem; 2nd Lamy hBP09-082 hits for 130.

Deck list

Tap any card to see it full size.

Oshi and holomem (37)
Support (13)
Cheer deck (20)
QtyCardTypeCard no.
1Momosuzu NeneOshihBP07-007
5Momosuzu NeneDebuthBP04-083
2Momosuzu NeneDebuthBP07-077
2Omaru PolkaDebuthBP01-068
2Shishiro BotanDebuthBP03-016
3Yukihana LamyDebuthBP09-077
2Momosuzu Nene1sthBP04-084
1Momosuzu Nene1sthBP04-085
2Momosuzu Nene1sthBP07-079
3Omaru Polka1sthBP05-032
3Shishiro Botan1sthBP03-019
3Yukihana Lamy1sthBP09-080
2Momosuzu Nene2ndhBP07-082
1Momosuzu Nene2ndhBP07-083
3Momosuzu Nene2ndhBP09-088
3Yukihana Lamy2ndhBP09-082
3Harusaki NodokaStaffhSD01-016
1For You with Lots of Love♪EventhBP06-086
4NePoLaBoEventhBP04-092
1SorAZ CelebrationEventhBP05-080
2Yuki-Yo-ZukiToolhBP09-110
2YamenaMascothBP04-102
20Yellow CheerCheerhY06-001

Matchups (round robin)

In the JP round robin, each of the 49 JP specialist AIs played every other one 400 times, half going first. This deck won 20.4% of those games: tier D, #47 of 49. It won 3 of its 48 matchups (39 below 40%). These are AI-vs-AI results, not tournament data.

Toughest matchups

  1. Vivi Overflow Stall1.2%In its wins, Vivi Overflow Stall attacks with "Vivi is a Strong Defender!" from 2nd Kikirara Vivi (hBP09-069) 6.8 times a game, and attacks with "Vivacious Vision" from 2nd Kikirara Vivi (hBP09-070) 1.4 times a game, and downs 4.5 holomems a game. NePoLaBo Teamwork won only 5 of 400 games here.
  2. Kiara-oshi Sora2.5%In its wins, Kiara-oshi Sora attacks with "You're Always There When I Turn Around" from 2nd Tokino Sora (hEB01-010) 6.2 times a game, and attacks with "A Cozy Distance" from Debut Tokino Sora (hEB01-004) 1.9 times a game, and downs 5.0 holomems a game. When NePoLaBo Teamwork wins, it downs 3.3 holomems a game (vs 1.6 in its losses) and attacks with "We'll Snuggle under the Covers" from 2nd Momosuzu Nene (hBP09-088) more often (3.7 vs 1.7 times a game).
  3. Sora Seaside Venus3.2%
  4. Kaela Master Forge3.5%
  5. Vivi x Su Lock v24.5%

2% going first, 0% going second. Games last 17.2 turns on average (400 games).

Most wins come from decking the opponent out (60% of wins). In a loss, the opponent usually takes its last life card (63% of losses).

In its wins, Vivi Overflow Stall attacks with "Vivi is a Strong Defender!" from 2nd Kikirara Vivi (hBP09-069) 6.8 times a game, and attacks with "Vivacious Vision" from 2nd Kikirara Vivi (hBP09-070) 1.4 times a game, and downs 4.5 holomems a game. NePoLaBo Teamwork won only 5 of 400 games here.

Key cards

2nd Nene hBP09-088 (main attacker)

We'll Snuggle under the Covers: 100 for 2 yellow, send an archived cheer to 1-2 Gen 5 holomem. Gift: protection against 200+ hits with Nene oshi.

Your main attacker and cheer engine.

Momosuzu Nene (oshi)

2 power: send an archived cheer to each Gen 5 2nd. SP 1: place 1-4 Nene Debuts from the deck.

Fire the SP early to fill the stage.

2nd Lamy hBP09-082

Now, a Lovely Cup of Tea: 130. Bloom: with a #Lamy's Alcohol support archived, send a cheer.

Your second attacker.

1st Lamy hBP09-080

Collab: send an archived cheer to a #Alcohol holomem.

The trained AI's favorite early bloom.

2nd Nene hBP07-082

Collab: take a Gen 5 2nd from the deck.

Collab it to find more 2nds.

NePoLaBo

Look at the top 4; take any Gen 5 holomem.

Your main search card.

This is the weakest trained deck (about 49%). Training barely helped it, so treat this list as a starting point, not a finished deck.

Game plan

Turns 1–2

Early game

Fill the stage.

  1. Fire the 1-power SP early for Nene Debuts.
  2. Play NePoLaBo to find 1sts and 2nds.
  3. Bloom 1st Lamy hBP09-080 and 1st Nene hBP04-084.
Turns 3–4

Mid game

Bloom 2nds.

  1. Bloom 2nd Nene hBP09-088 and 2nd Lamy hBP09-082 around turn 3-4.
  2. Use the 2-power oshi skill to cheer up every 2nd.
  3. Collab 2nd Nene hBP07-082 for more 2nds.
Turn 5 on

Late game

Attack with several 2nds.

  1. Attack with 2nd Nene and refuel cheers.
  2. 2nd Lamy hits hardest at 130.
  3. Skip the Polka and Botan attacks; they're support.

What the trained AI does

In 60 test games the trained AI won 45%, against 47% for the general AI playing the same deck. It finished games in about 9 of its own turns.

Habit (per game)Trained AIGeneral AIWhat it means for you
2nd Nene hBP09-088 damage321223Make 2nd Nene the attacker.
2nd Lamy hBP09-082 damage200135Lamy is the second attacker.
Other 2nd Nene damage55101The other 2nds are for setup.
Botan and Polka damage3768Don't waste turns on support members.
Win rate going second37%—Going second is very hard for this deck.

Practice it

  1. In Match Lab's Player vs Bot, play against the NePoLaBo Teamwork (JP) Specialist AI first and watch how it sets up.
  2. Then pilot the deck yourself against the Generalist AI.
  3. Aim to win in about 9 of your own turns, like the trained AI does.

Last updated 2026-11-11.