2nd Reine hBP02-023 (main attacker)
Peacock Dance: 100, +20 per different cheer color on your stage. Bloom: search a cheer and attach it.
Your finisher once you have 3+ colors.
Mix cheer colors on your stage so 2nd Reine's Peacock Dance hits for 100 plus 20 per color.
Reine's cards count different cheer colors. 2nd Reine hBP02-023 does 100 +20 per color on your stage, and the SP gives every Gen 2 holomem Arts+20 per color on it.
Reine's 2-power oshi skill archives a green cheer and lets you pick any cheer from your cheer deck, so you can add a new color each time.
2nd Reine hBP08-033 hits for a flat 140 and refills cheers from the archive; her collab sends a cheer from the cheer deck.
Tap any card to see it full size.
| Qty | Card | Type | Card no. |
|---|---|---|---|
| 1 | Pavolia Reine | Oshi | hBP02-002 |
| 6 | Pavolia Reine | Debut | hBP02-018 |
| 2 | Pavolia Reine | Debut | hBP02-019 |
| 4 | Pavolia Reine | Debut | hBP08-030 |
| 2 | Pavolia Reine | 1st | hBP02-020 |
| 2 | Pavolia Reine | 1st | hBP02-021 |
| 3 | Pavolia Reine | 1st | hBP02-022 |
| 3 | Pavolia Reine | 1st Buzz | hBP08-031 |
| 4 | Pavolia Reine | 2nd | hBP02-023 |
| 3 | Pavolia Reine | 2nd | hBP08-033 |
| 3 | Harusaki Nodoka | Staff | hSD01-016 |
| 1 | Bloom Stage | Event | hBP06-090 |
| 2 | Drawing Stream | Event | hBP06-089 |
| 3 | HOLOTORI | Event | hBP08-099 |
| 1 | SorAZ Celebration | Event | hBP05-080 |
| 2 | hololive Indonesia Gen 2 | Event | hBP02-081 |
| 1 | Archive PC | Item | hBP07-092 |
| 1 | Creator PC | Item | hBP08-091 |
| 2 | Idol's Autograph Pen | Item | hBP02-075 |
| 2 | Normal PC | Item | hBP01-104 |
| 3 | Tatang | Mascot | hBP02-094 |
| 10 | Green Cheer | Cheer | hY02-001 |
| 2 | White Cheer | Cheer | hY01-001 |
| 2 | Red Cheer | Cheer | hY03-001 |
| 2 | Blue Cheer | Cheer | hY04-001 |
| 2 | Purple Cheer | Cheer | hY05-001 |
| 2 | Yellow Cheer | Cheer | hY06-001 |
In the JP round robin, each of the 49 JP specialist AIs played every other one 400 times, half going first. This deck won 53.0% of those games: tier C, #23 of 49. It won 30 of its 48 matchups (13 below 40%). These are AI-vs-AI results, not tournament data.
6% going first, 8% going second. Games last 10.9 turns on average (400 games).
Most wins come from taking the opponent's last life card (100% of wins). In a loss, the opponent usually takes its last life card (86% of losses).
In its wins, Mio-oshi Baelz Elizabeth attacks with "It's not fun without you" from 1st Hakos Baelz (hBP07-045) 4.5 times a game, and downs 3.9 holomems a game. When Reine Rainbow Peacock wins, it downs 3.3 holomems a game (vs 1.0 in its losses) and attacks with "Knockout Twist" from 2nd Pavolia Reine (hBP08-033) more often (2.7 vs 1.0 times a game).
Peacock Dance: 100, +20 per different cheer color on your stage. Bloom: search a cheer and attach it.
Your finisher once you have 3+ colors.
Knockout Twist: 140, send 1-2 archived cheers to a Reine. Collab: send a cheer from the cheer deck to an #ID holomem.
Collab it for a free cheer; the trained AI collabs it twice as often.
2 power: archive a green cheer and send a new cheer from the deck. SP: Gen 2 holomem get Arts+20 per cheer color on them.
Use the 2-power skill to add colors. Fire the SP on a knockout turn.
GWS+: 60, archive the top cheer and heal 10 per color. Gift: draw 1 when a cheer is archived. Life-2 if downed.
A strong early attacker, but it costs 2 life if knocked out.
Arts+10; on Reine, +30 HP too.
Attach it early; the trained AI plays it on turn 1 or 2.
Bloom: search Tatang. Arts: 40, +20 with 2+ colors.
Bloom it to find Tatang.
The Buzz 1st Reine costs 2 life when downed. Move it out of the center before a big hit lands.
Attach Tatang and bloom 1sts.
Get 2nd Reine out and add colors.
Dance for big damage.
In 60 test games the trained AI won 85%, against 53% for the general AI playing the same deck. It finished games in about 8 of its own turns.
| Habit (per game) | Trained AI | General AI | What it means for you |
|---|---|---|---|
| 2nd hBP02-023 damage | 463 | 380 | Make Peacock Dance your main attack. |
| 1st Buzz hBP08-031 damage | 155 | 81 | Attack with the Buzz early. |
| Collabs with 2nd hBP08-033 | 2.3 | 1.2 | Collab it for the free cheer. |
| Tatang played on turns 1-2 | 0.8 | — | Get Tatang out early. |
| Your holomem downed | 1.9 | 3.2 | Healing from GWS+ keeps your stage alive. |
Last updated 2026-11-11.