2nd La+ hBP06-071 (main attacker)
Together with La+: 80 +20 per odd roll (3 rolls). See Me, Hear Me, Everyone!: 150, 5 rolls, each odd draws 1 and deals 30 special to center and collab.
Your finisher; pair with the oshi skill.
Roll dice for damage: La+'s oshi turns one 3-roll Arts into all 5s, and 2nd La+ hits for 140.
Many La+ Arts roll dice and get stronger on odd results. La+'s 2-power oshi skill turns all 3 rolls of one ability into 5s.
2nd La+ hBP06-071 does 80 +20 per odd roll, so 140 with the oshi skill. Her second Arts rolls 5 times for draws and 30 special damage each.
The SP lets one holoX holomem use Arts without paying cheers. The trained AI uses it in 93% of games, often for the 5-cheer Arts.
Tap any card to see it full size.
| Qty | Card | Type | Card no. |
|---|---|---|---|
| 1 | La+ Darknesss | Oshi | hBP04-005 |
| 6 | La+ Darknesss | Debut | hBP04-054 |
| 2 | La+ Darknesss | Debut | hBP04-055 |
| 4 | La+ Darknesss | Debut | hBP07-071 |
| 2 | La+ Darknesss | 1st | hBP04-056 |
| 1 | La+ Darknesss | 1st | hBP04-058 |
| 3 | La+ Darknesss | 1st | hBP07-072 |
| 4 | La+ Darknesss | 1st | hBP07-073 |
| 4 | La+ Darknesss | 2nd | hBP04-059 |
| 4 | La+ Darknesss | 2nd | hBP06-071 |
| 2 | La+ Darknesss | 2nd | hBP07-074 |
| 1 | Bloom Stage | Event | hBP06-090 |
| 1 | Circle of hololive Listeners | Event | hSD01-020 |
| 1 | Oink! | Event | hBP07-099 |
| 1 | So, That Makes You My Enemy | Event | hBP01-108 |
| 4 | Yamada Lui the 54th | Event | hBP06-093 |
| 2 | Archive PC | Item | hBP07-092 |
| 2 | Friendly PC | Item | hBP05-074 |
| 2 | Normal PC | Item | hBP01-104 |
| 2 | Sub PC | Item | hSD01-018 |
| 2 | Karasu | Mascot | hBP04-103 |
| 20 | Purple Cheer | Cheer | hY05-001 |
In the JP round robin, each of the 49 JP specialist AIs played every other one 400 times, half going first. This deck won 41.8% of those games: tier D, #36 of 49. It won 14 of its 48 matchups (22 below 40%). These are AI-vs-AI results, not tournament data.
10% going first, 6% going second. Games last 11.0 turns on average (400 games).
Most wins come from taking the opponent's last life card (100% of wins). In a loss, the opponent usually takes its last life card (80% of losses).
In its wins, Mio-oshi Baelz Elizabeth attacks with "It's not fun without you" from 1st Hakos Baelz (hBP07-045) 4.9 times a game, and downs 4.7 holomems a game. When La+ Leader of Fate wins, it downs 3.1 holomems a game (vs 1.0 in its losses) and attacks with "Together with La+" from 2nd La+ Darknesss (hBP06-071) more often (3.0 vs 1.6 times a game).
Together with La+: 80 +20 per odd roll (3 rolls). See Me, Hear Me, Everyone!: 150, 5 rolls, each odd draws 1 and deals 30 special to center and collab.
Your finisher; pair with the oshi skill.
2 power: one ability's 3 rolls all count as 5. SP: a holoX holomem uses Arts without cheers.
Use the 2-power skill on your main attack. Use the SP for the 5-cheer Arts.
Listen to My Song!!!!: 110, +40 with a purple center. Bloom: take holomem from the top 3.
Steady 150 damage and a dig on bloom.
Thank You, +mate!: 70 for 2 purple.
The 1st to bloom first; it hits hard early.
30 and search a La+. Collab: its Arts costs 2 less this turn.
Collab it to search for free.
All-holoX stage: take 2 holoX holomem; if behind on cheers, send one.
Your main search card.
Bloom early.
Get 2nd La+ out.
Big finish with the SP.
In 60 test games the trained AI won 82%, against 58% for the general AI playing the same deck. It finished games in about 8 of its own turns.
| Habit (per game) | Trained AI | General AI | What it means for you |
|---|---|---|---|
| 2nd hBP06-071 damage | 665 | 613 | Build around hBP06-071. |
| 2nd hBP07-074 damage | 60 | 8 | Use hBP07-074 as a second attacker. |
| 1st hBP04-056 damage | 69 | 18 | Attack early with hBP04-056. |
| SP used | 93% of games | 25% of games | Always plan for the free Arts. |
| Debut hBP04-054 damage | 21 | 47 | Bloom Debuts instead of attacking. |
Last updated 2026-11-11.