Reine Rainbow Peacock (EN)

The Reine Rainbow Peacock deck with only EN-pool cards: put many cheer colors on stage so 2nd Reine hBP02-023's Peacock Dance hits for 100 plus 20 per color.

DTier
62.6%Win rate vs the field
#28 of 35EN ranking
ENCard pool

How the deck wins

This is the EN-pool version of Reine Rainbow Peacock, using only cards in the English card pool through Diva Fever (hBP07), including the hEB01 Summer set and the start decks through hSD19. EN has only one Reine 2nd (hBP02-023, already 4 copies), so the BP08 Reines are gone: the debuts become 2 more Debut hBP02-019 and 2 more Debut hBP02-018, the 1sts become 1 more 1st hBP02-022 and 2 more 1st hBP02-021, and the 3 BP08 2nds become 2 more Drawing Stream and 1 more Archive PC (to 2). HOLOTORI x3 becomes 2 more hololive Indonesia Gen 2 and 1 more SorAZ Celebration, and Creator PC becomes Friendly PC. The oshi is still Pavolia Reine hBP02-002, with 26 Reine holomem, 24 support cards and 20 cheers: 10 Green and 2 each of White, Red, Blue, Purple and Yellow.

Peacock Dance (2nd hBP02-023) does 100 for green + 3 colorless (+50 against white), +20 for each different color among cheers on your stage. To add colors: Kanjeng (its bloom) searches any cheer from your cheer deck; Drawing Stream sends a cheer you pick to a #Painting holomem and returns a #Painting holomem from your archive to your hand; the oshi skill HALU (2 holo power, [1/Turn]) archives a green cheer from your holomem to send a cheer you pick from the cheer deck.

The SP Vibrant Banquet (2 holo power, [1/Game]) gives each of your #ID Gen 2 holomem Arts+20 for each cheer color on that holomem. A 2nd hBP02-023 with Tatang and 4 colors on it (and no other colors on stage) hits 100 + 80 + 10 = 190, or 270 with the SP.

This run trained under JP rules on an EN-legal list (the server only accepts EN cards that have already been released in English; Diva Fever comes out in English on 2026-11-20). The trained AI started from the JP Reine Rainbow Peacock AI and played 25,000 more games with this list. On the same deals it won 62.7% against the field, up from 49.8% for the JP AI piloting this list (the JP list scored 83.1%).

Deck list

Tap any card to see it full size.

Oshi and holomem (26)
Support (24)
Cheer deck (20)
QtyCardTypeCard no.
1Pavolia ReineOshihBP02-002
8Pavolia ReineDebuthBP02-018
4Pavolia ReineDebuthBP02-019
2Pavolia Reine1sthBP02-020
4Pavolia Reine1sthBP02-021
4Pavolia Reine1sthBP02-022
4Pavolia Reine2ndhBP02-023
3Harusaki NodokaStaffhSD01-016
1Bloom StageEventhBP06-090
4Drawing StreamEventhBP06-089
2SorAZ CelebrationEventhBP05-080
4hololive Indonesia Gen 2EventhBP02-081
2Archive PCItemhBP07-092
1Friendly PCItemhBP05-074
2Idol's Autograph PenItemhBP02-075
2Normal PCItemhBP01-104
3TatangMascothBP02-094
10Green CheerCheerhY02-001
2White CheerCheerhY01-001
2Red CheerCheerhY03-001
2Blue CheerCheerhY04-001
2Purple CheerCheerhY05-001
2Yellow CheerCheerhY06-001

Key cards

2nd Reine hBP02-023 (main attacker)

Bloom Kanjeng: search 1 cheer from your cheer deck and send it to your holomem. Arts Peacock Dance: 100 for green + 3 colorless (+50 against white), +20 for each different color among cheers on your stage. 190 HP.

Your only 2nd and your finisher. Use Kanjeng to pick a color you don't have yet.

Pavolia Reine (oshi)

HALU, 2 holo power, [1/Turn]: archive 1 green cheer from your holomem to reveal 1 cheer from your cheer deck and send it to your holomem. SP Vibrant Banquet, 2 holo power, [1/Game]: this turn all your #ID Gen 2 holomem on stage get Arts+20 for each of that holomem's cheer colors.

Fire the SP on a big Peacock Dance turn; the trained AI used it in 88% of games, around its 6th turn. HALU trades a spare green for a new color.

Tatang

Mascot: the holomem gets Arts+10; if attached to Pavolia Reine, it also gets +30 HP. Only 1 mascot per holomem.

Attach it early; it is the card the trained AI plays most in its first turns.

Drawing Stream

LIMITED event: reveal 1 cheer from your cheer deck and send it to your holomem with #Painting, then return 1 holomem with #Painting from your archive to your hand.

Adds a new color and gets back a downed Reine. The trained AI plays it more than the JP AI (1.58 vs 1.30 a game).

Debut Reine hBP02-019

Collab How to Turn Your Friends HALU: you may send 1 cheer from your archive to your holomem. Arts Very Easy!: 20 for 1 colorless. 60 HP.

Collab it to bring back an archived cheer, such as the green HALU archived. The trained AI collabs it 1.5 times a game vs 1.0.

1st Reine hBP02-022

Bloom What Are You Waiting For?: reveal Tatang from your deck and add it to your hand. Arts Spicy Night: 40 for green + colorless, +20 if there are 2 or more colors among cheers on your stage. 130 HP.

Bloom it early to find Tatang.

1st Reine hBP02-021

Bloom: restore 10 HP to 1 of your holomem for each cheer color on your stage. Arts Keep Your Eyes on Me, Okay? I Love You!: 20 for 1 colorless; you may send 1 cheer from your archive to your holomem. 120 HP.

Heals more as you add colors, and its Arts recycles a cheer. The trained AI collabs it more (0.75 vs 0.48 a game).

The EN list is about 20 points weaker than the JP list (62.7% vs 83.1%) because EN has only one Reine 2nd, so 2nd hBP08-033 and the other BP08 Reines are gone. There are only 2 cheers of each non-green color, so pick colors with Kanjeng, Drawing Stream and HALU with care; HALU needs a green cheer on your holomem to archive. Vibrant Banquet is [1/Game] and counts the colors on each holomem, not on the whole stage. Idol's Autograph Pen and hololive Indonesia Gen 2 need 6 or fewer other cards in hand, and Bloom Stage's extra bloom needs life 4 or less. Drawing Stream, Idol's Autograph Pen, hololive Indonesia Gen 2, Harusaki Nodoka, SorAZ Celebration, Archive PC and Bloom Stage are LIMITED, so only one of them a turn.

Game plan

Turns 1–2

Early game

Attach Tatang and fill the stage.

  1. Use Normal PC for any Debut Reine, or Friendly PC for 1-2 Debut hBP02-018 (the only debut with the 'any number' extra).
  2. Bloom 1st hBP02-022 on your 2nd turn to find Tatang (attach a Tatang you drew on turn 1).
  3. Collab Debut hBP02-019 to send a cheer from your archive to a holomem.
Turns 3–4

Mid game

Bloom 2nd Reine and add colors.

  1. Bloom 2nd hBP02-023 around your 3rd turn and use Kanjeng to pick a color you don't have.
  2. Play Drawing Stream for another color and to get a Reine back from the archive.
  3. Use HALU to trade a spare green cheer for a new color.
Turn 5 on

Late game

Dance for big damage.

  1. Peacock Dance with 4 colors on stage does 180, 190 with Tatang.
  2. Fire Vibrant Banquet around your 6th turn for Arts+20 per color on each Gen 2 holomem.
  3. Keep 2nds coming with hololive Indonesia Gen 2 and Idol's Autograph Pen (6 or fewer other cards in hand), and bloom 1st hBP02-021 to heal.

What the trained AI does

In 60 test games the trained AI won 83%, against 73% for the JP Reine Rainbow Peacock AI playing the same deck. It finished games in about 8 of its own turns.

Habit (per game)Trained AIGeneral AIWhat it means for you
SP Vibrant Banquet used88% of games, turn 6.078% of games, turn 7.4Fires the SP more often and more than a turn earlier.
Debut hBP02-019 collabs per game1.501.00Collabs it more to bring back archived cheers.
Drawing Stream played per game1.581.30More colors and more Reines back from the archive.
1st hBP02-020 Arts per game0.280.87Rarely attacks with the plain 50-damage 1st (17 vs 49 damage).
Archive PC played per game0.620.98Uses draw items less (Idol's Autograph Pen 0.68 vs 0.98).
Holomem downed per game2.552.95Loses fewer holomem (life lost 2.52 vs 2.97).

Practice it

  1. In Match Lab's Player vs Bot, play against the Reine Rainbow Peacock (EN pool) Specialist AI first and watch how it sets up.
  2. Then pilot the deck yourself: get Tatang out by your 2nd turn, add a new color every turn with Kanjeng, Drawing Stream or HALU, and save Vibrant Banquet for a big Peacock Dance turn.
  3. Aim to win in about 8 of your own turns, like the trained AI does.

Last updated 2026-11-14.